![]() Vulkan: Device Local and higher invocation count for buffer conversions.Fixes a regression from 1.1.863 which stopped grass/bushes/flowers/tree animations in Pokémon Scarlet/Violet.Fix layer size for 3D textures with NPOT depth.Fixes a regression from 1.1.985 that caused ShaderTools to assert in debug mode and produce "incorrect" code on release due to the default graphics state being invalid.Fix ShaderTools GpuAcessor default values.Adds macOS headless builds to master releases and pull requests.Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly'. ![]() Without a doubt I must say that this was experience far beyond my expectations, and I would like to mark this location as "Must See" in Belgrade, for everyone who would love to spend some great time with their friends, and more importantly to create some vivid good memories of spending some high quality time together.All updates to the Ryujinx official master build will be documented in this file. You don't have ups and downs with scary and boring parts, but good old horror movie all around tension, leaving no space for taking a break.Īnd as addition to this, you got next level of tension going from one solved room into another, and another, and another! I don't want to say that "The Witch Escape Room" is scariest of them all, but with a good reason, instead of that, creators achieved to build and maintain great level of tension all the time, no matter how much time you need to crack all those smart clues. ![]() This is first and only "Escape Room" where you have subtle change of audio experience when you are on the right track! At first I was expecting good fun and games based on similar "Escape Rooms" I have experience with, but I was stunned and surprised with number and level of beautiful details I have found in this particular one.
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